Andreas

  • How To Plan A Successful Release On Steam

    How To Plan A Successful Release On Steam

    Launching a successful release on Steam means understanding the platform and its crowd. Millions of gamers, from casual to hardcore, are always exploring new games. Every day brings tons of indie titles, so great gameplay alone isn’t enough – your game has to grab attention quickly. Take hits like Terraria, Stardew Valley, Minecraft, or…

  • Should You Use Chatbots for Customer Support? Statistics Reveal the Truth

    Should You Use Chatbots for Customer Support? Statistics Reveal the Truth

    Looking at the latest chatbot stats, people’s feelings about chatbots clearly lean toward real human contact. Nearly half of those surveyed still want a live person for support – that natural conversation and empathy AI hasn’t matched yet. Still, plenty don’t mind chatting with bots, especially for quick answers or simple tasks. Age makes…

  • How Stardew Valley Became an Indie Hit – a Case Study

    How Stardew Valley Became an Indie Hit – a Case Study

    ConcernedApe, aka Eric Barone, turned Stardew Valley into a hit by going into every part of the game. He was the designer, programmer, artist, and composer – making sure the game fully matched his vision. This kind of personal effort built trust because players felt they were getting something truly authentic. He didn’t rush…